Football Rules
Includes NFL, NCAA College Football, WLAF, CFL NFLE and Arena Football. At least 55 minutes of play must elapse for bets to have action. Overtime counts for all bets unless otherwise specified.
Abandoned or postponed matches are void except for those bets that have already been determined at the time of abandonment or postponement. Games must take place on their originally scheduled date in order to have action. Any game moved forwards or backwards in date will have all wagers voided made for the originally scheduled date.
All results as per the official governing bodies -www.nfl.com, at www.ncaa.org, at www.nfleurope.com, at www.cfl.ca, and at www.arenafootball.com.
For wagering purposes, the winner of a game will be determined by the official result at the end of the game after regular time and any period of overtime played. This does not include any post-game disputes by either team which may effect the final outcome of a game at a later point.
College Football overtime procedure
College football overtimes commence with a 1st and 10 play at the opponent's 25- yard line. The offensive team keeps possession until they score, commit a turnover or fail to convert on 4th down. The overtime continues until the score is no longer tied and each team has had an equal number of possessions. All wagers on the side and total will include all overtime scoring BetUS reserve the right to suspend any or all betting on a game at any time without notice. For example, if a key player is not in the starting line-up for any reason, we may take a game off the board or have reduced wagering (circled) without notice.
General types of wager
A detailed explanation of each type of wager available on our site is provided in the bet types section of our betting rules.
Point spreads and totals may be offered on the 1st, 2nd, 3rd or 4th quarters, the 1st or 2nd half, or the whole game. A Money line or Buying / Selling points is usually only offered on full Game wagers. All straight (side) wagers, Over/Under (total) wagers, Money Lines, etc. include all overtime scoring with the lone exception being 4th quarter wagers. Half-time (2nd Half) wagering includes any overtime scores. Games are graded as soon as the game goes final and is deemed official.
'Push' results - Wagers on 2 –way line straights resulting in a tie will have all monies refunded. Please see wager types to see how pushes affect parlays, teasers, and other exotics.
Point spread
For settlement purposes overtime counts
Game totals
For settlement purposes overtime counts
Money Line
For settlement purposes overtime counts
1st half betting
The 1st half must be completed for bets to have action.
2nd half betting
The 2nd half is considered official for wagering purposes if the game goes 55 minutes or longer. Second half wagering DOES include all overtime scoring.
Quarter betting
The relevant quarter must be completed for bets to have action. The 4th quarter excludes overtime.
Game props
Propositions or 'props' are additional betting opportunities offered on the game. They can cover a wide range of results and occurrences within the game e.g. total offensive yards, total first downs, longest scoring play, time of first score etc.
Any special game proposition bets offered are accepted as straight/single bets only.
Overtime counts for all proposition bets unless specifically stated otherwise. For example, overtime does not count for highest scoring quarter of the game, and half with most points
In the event of an abandoned game all wagers are a push unless a result is already determined through the course of play that has taken place.
For player prop markets the player(s) in question must play in the game for bets to have action. For season long player matchups both players must play in the season opening game for action.
The period of play necessary for bets to have action may vary from prop to prop. Customers are advised to liaise with Customer Services if necessary.
Football Props include:
- Team to score 1st (is official once one team has scored. Overtime counts)
- Team to score last (game must be official by rule to have action. Overtime counts)
- Score in 1st x minutes (game must go at least the designated amount of minutes. If there is a score at exactly x, then yes is the winner)
- 1st score will be (is official once there is a score. Overtime counts)
- Longest/Shortest td/fg/ or scoring play (game must be official by rule to have action. Overtime counts)
- Half with most points (game must be official to have action. Overtime counts unless stated otherwise)
- Team to have 1st punt (is official once a punt is made. Overtime counts)
- Team to receive opening kick (is official once kickoff is received)
- Team to receive 1st penalty (is official once 1st penalty is committed. Overtime counts)
- Total sacks (game must be official to have action. Overtime counts)
- Score in last 2 min of 1st half (first half must be completed)
- Teams score be odd or even (game must be official for action. Overtime counts)
- First sack (is official once a sack is recorded. Overtime counts)
- First into red zone (is official once a team enters the red zone. Overtime counts)
- Total field goals over/under (game must be official for action. Overtime counts)
- Highest scoring quarter (game must be official for action: dead heat rules apply. Overtime does not count)
- Winning margin (game must be official for action. Overtime counts)
- Most passing yards (game must be official for action and all contestants must play. Overtime counts)
- Most receiving yards (game must be official for action and all contestants must play. Overtime counts)
- Total completions/ receptions (game must be official for action and contestants must play. Overtime counts)
- First pass will be complete/incomplete (must have 1 pass attempted for specific contestant to have action)
- Team to score 3 unanswered times (game must be official for action PATs and 2pt conversions are excluded. Overtime counts)
- First scoring play (is official once a score is made. Overtime counts)
- Team Totals (game must be official to have action. Overtime counts)
- Which team will have the most 1st downs in game? (game must be official for action. Overtime counts)
The following additional game props will require at least 55 minutes of game play for bets to have action and include overtime if played (regardless of whether or not the prop has gone over or under the number quoted before 55 minutes has been played):
Total plays, total offensive yards, total first downs, total rushing yards, total rushing attempts, total passing yards (gross), total pass attempts, total pass completions, total sacks, total turnovers, total penalties, total punts, total field goals made, team to score longest touchdown, team to score longest field goal.
'Double result'. Correctly forecast both the result of the game at half time and the result of the game at the end of the 2nd half (i.e. 1st and 2nd half scores added together). At least 55 minutes of game play must have elapsed for bets to have action. Overtime does not count.
Player props/match-ups/performances
Overtime counts for all 'player' bets unless specifically stated otherwise. All prop bets are accepted as straight bets only.
Player props/performances are action if the player competes in one 'down'. Player match-ups are action if both players compete in one 'down'. Wagering is available on the performance of a named player in a variety of achievements e.g. pass yards, rush yards, receptions, tackles & assists. Individual players' performances are matched for betting purposes in a player match-up.
Handicaps may be used, and are applied to each player's actual score to determine the result. Push rules apply.
Where a pair of players from each team are put in a match-up, wagers are valid once one player from both pairings compete in one 'down'.
First touchdown scorer.
Forecast the name of the scorer of the first touchdown in the game, or whether no touchdown will be scored. The 'field' refers to any player not specifically listed. Players must be active (compete in 1 down) for bets to have action. If selected contestant does not compete, he will be listed as a ‘scratch’ and monies wagered upon him will be returned. At least 55 minutes of game play must have elapsed for bets to have action, unless a touchdown has already been scored at the time the game was suspended.
All Game /player props are governed by the above rules unless otherwise stated.
Futures
NFL regular season wins and match-ups are based on teams completing all 16 regular season games.
AFC/NFC Conference winners are determined by the teams progressing to the Superbowl.
NFL Divisional winners are determined by games won during regular season (NFL tie break rules apply), based on teams completing all 16 games.
NCAAF regular season wins and match-ups are based on teams completing the minimum number of games specified.
Outright betting
Prices are offered on teams or players to be the outright winners of a given tournament or competition. For example the Super Bowl is the outright tournament in NFL. The Super Bowl Final winners are the outright tournament winners. Prices are offered for each team participating.
Conference/division betting
Teams participating in an outright tournament may be grouped in conferences and/or divisions. For example NFL is grouped into 2 conferences (American Football Conference and National Football Conference), each containing 4 divisions (North, East, West and South). Prices are offered for each participating team to win their respective division and conference.
All Futures are graded at the end of the designated period and not during the designated period.
Half-time (2nd Half) wagering includes any overtime scores.
Teasing points into the total of games were the spread is more than one third (33%) of the total are not accepted. Nor is parlaying spreads into same game totals on such games. We reserve the right to cancel any such wagers accepted in error.